JOB OPENING
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UX/UI °æ·Â»ç¿ø ¸ðÁý
2014-11-17 |
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´ã´ç¾÷¹« | 1) Data Mining & UX µðÀÚÀÎ ±âȹ (Data ±â¹Ý UX Design) - UX pain point ÇØ°áÀ» À§ÇØ ´Ù¾çÇÑ ÇüÅÂ(Á¤·®, Á¤¼º µî)ÀÇ µ¥ÀÌÅÍ ºÐ¼® ¹× È°¿ë - Data¿¡ ³»ÀçµÈ Insight µµÃâ - Data ±â¹ÝÀÇ ÀÎ »çÀÌÆ®¸¦ »ç¿ëÇÏ¿© UXD °üÁ¡¿¡¼ÀÇ ´Ù¾çÇÑ ¼Ö·ç¼Ç/¼ºñ½º ÄÁ¼Á ±âȹ - °ü·Ã ¼Ö·ç¼Ç °³¹ß, Æ©´×, °ËÁõ, °³¼±, ·±Äª, À¯Áö/º¸¼ö 2) UI Design - ÇÊµå ¸®¼Ä¡ ¹× »ê¾÷ Æ®·£µå ºÐ¼® µîÀ» ÅëÇØ ½ÇÁ¦ÀûÀÎ UI/UX Design Strategy ¼ö¸³(¿øÇü µðÀÚÀÎ) - °³¹ß °¡À̵å¶óÀÎ ¼³°è (UI ¼³°è, ºñÁÖ¾ó µðÀÚÀÎ, ÆÛºí¸®½Ì Æ÷ÇÔ) - °ü·Ã ¼Ö·ç¼Ç °³¹ß, Æ©´×, °ËÁõ, °³¼±, ·±Äª, À¯Áö/º¸¼ö - H/W, S/W Æ÷ÇÔ °æÇè ÇÁ·ÎÅäŸÀÔ °³¹ß 3) User Interaction Design - ÇÊµå ¸®¼Ä¡ ¹× »ê¾÷ Æ®·£µå ºÐ¼® µîÀ» ÅëÇÑ UX Design Strategy ¼ö¸³ ¹× Insight µµÃâ - Physical Computing À» È°¿ëÇÑ ÇÁ·ÎÅäŸÀÔ °³¹ß (3D ¸ðµ¨¸µ ÇÁ·Î±×·¥ »ç¿ë °¡´ÉÀÚ ¿ì´ë) - ÇÁ·ÎÅäŸÀÔÀ» È°¿ëÇÑ UX Æò°¡ ¹× Æ©´× |
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°æ·Â | ¡á ÀÀ½Ã ÀÚ°Ý 1) Data mining & UX µðÀÚÀÎ ±âȹ - °ü·Ã½Ç¹« °æ·Â 8³â ÀÌ»óÀÚ(¼®»çÀÇ °æ¿ì 6³â ÀÌ»ó) 2) UI Design - °ü·Ã ½Ç¹« °æ·Â 8³â ÀÌ»óÀÚ (¼®»çÀÇ °æ¿ì 6³â ÀÌ»ó) - ¸ð¹ÙÀÏ, Ÿºí·¿,PC UI/UX µðÀÚÀÎ °æÇèÀÚ - ¹ÝÀÀÇü À¥µðÀÚÀÎ ½Ç¹« °æÇèÀÚ - ±ÝÀ¶, ÀÇ·áµî ¼ºñ½º µðÀÚÀÎ °æÇèÀÚ ¿ì´ë 3) User Interaction Design - °ü·Ã½Ç¹« °æ·Â 5³â ÀÌ»óÀÚ (¼®»çÀÇ °æ¿ì 3³â ÀÌ»ó) ¡á ¸ðÁýÇаú 1) Data mining & UX µðÀÚÀÎ ±âȹ - Human Computer Interaction, »ê¾÷°øÇÐ, Computer Science, ÀÎÁö°úÇÐ, ½É¸®ÇÐ µî 2) UI Design - ½Ã°¢µðÀÚÀÎ ±â¹ÝÀÇ µðÀÚÀΰè¿(ÀÎÅÍ·¢¼Ç µðÀÚÀÎ µî) - Human Computer Interaction, »ê¾÷°øÇÐ, Computer Science, ÀÎÁö°úÇÐ, ½É¸®ÇÐ, »ê¾÷µðÀÚÀÎ, ¹®È±â¼ú´ëÇÐ µî 3) User Interaction Design - Human Computer Interaction, »ê¾÷°øÇÐ, Computer Science, »ê¾÷µðÀÚÀÎ µî |
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