JOB OPENING
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2015-03-25 |
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Responsibilities:
-Define, design and manage key game features that further the overall strategic vision of the product. As a key member of the team, the Director of Product must work with creative and studio leadership to ensure the fun of the game, while maximizing acquisition, engagement, and monetization.
-Interface with creative, business and technical operations to make sure that product requirements incorporate inputs from various stakeholders
-Define and track key game KPIs to ensure business goals are realized. Own both top-down and bottom-up models that inform product roadmap and mitigate risk
-Serve as an expert on leveraging mobile and social platform channels to maximize engagement and viral distribution
-Define and implement metrics hooks and tracking tools for the product and use the data to drive intelligent decisions for feature optimization or future feature development.
-Develop and implement game health review cycles that carefully consider internal and external feedback as well as key product metrics to continually improve the product.
-Lead economy design, testing and tuning from concept through live service phase.
-Track performance on a daily basis and adjust designs / plans accordingly.
-Track and develop expert level understanding of the mobile gaming industry, including developing ability to qualitatively and quantitatively teardown mobile games.
-Coordinate closely with marketing, creative, and franchise teams to promote titles both in-game and externally to optimize growth and ROI.
Required Skills/Personal Requirements:
-Owned product management for several successful web or mobile consumer facing products and delivered a few products through the entire product life cycle.
-Strong analytical skills and experience with rigorous approach to building products that leverages both qualitative and quantitative insights to drive product design
-Past experience with structured, hypothesis driven product improvements, rigorous metrics analysis, consumer insights and design experimentation
-Expert on free-to-play business model.
-Passion for games and strong player empathy. Ability to critically evaluate design, art and economy that influence player behavior.
-Ability to conduct competitive analysis at industry, genre or game level to inform product
-Solid collaboration/interfacing skills to work with design, production and technical stakeholders to identify product levers that help achieve business goals and increase long-term player value.
-Understanding and experience with a wide range of business models, monetization mechanics, modeling and economy analysis
-Experience with Multivariate testing in web or mobile products.
-Strong communication and writing skills, with experience communicating both creative and technical feedback.
-Worked in a fast paced AGILE development environment.
-Self-motivated team player that brings excitement and enthusiasm to work each day
-Excellent presentation skills.
-Stellar creativity and problem solving skills
-Avid social / mobile gamer.
Minimum Qualifications
-BS/BA degree, ideally in quantitative discipline.
-7+ years of experience in product management in consumer web or social media, and/or experience in a top ranked management consulting firm.
-3+ years as a Product Manager, Producer or Systems Designer in games industry is highly desired.
-1+ year of experience in game live services or running software as a service.
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